VibeCraft
THIS IS NOT AI-SLOP!
VibeCraft is an experimental voxel sandbox built in JavaScript, focused on procedural world generation and real-time chunk streaming directly in the browser.
The project started as a personal side project alongside my work in fullstack web development. Initially, it was an experiment to see how far AI-assisted development can go — but over time, it became more and more about building and understanding the systems myself.
The focus is on the technical foundation: chunk-based world generation, streaming, mesh building, and performance in a browser environment. The goal is to keep the system lightweight, fast, and scalable.
The current version features a dynamically generated world running at real-time framerates. Content is still minimal, as development is mainly focused on core systems and performance.
This is an early prototype. Expect rough edges, missing features, and ongoing improvements.
If you're interested in procedural systems, browser-based 3D, or just curious where this is going — give it a try.
If you like the project, feel free to support its development
(This description was also written with AI assistance — seemed fitting.)
Now my own words:
Just test the project, play around and please give feedback. As it grows I think I will implement lots of my ideas into the game but I am happy to hear from you!
Controls:
WASD - Move
SPACE - Jump
E - Inventory
Left Mouse - Break
Right Mouse - Use
P - Toggle Creative
I and O - speed up time
T - Open Chat
/ - Open Chat with '/' for Commands
G - Regenerate World
Development log
- Devlog #15 days ago





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I like that the Villagers think